AI Insights · Timothy · July 2024
Top 5 Hack and Slash Apps in Austria Q2 2024
Explore the performance of the top 5 hack and slash applications in Austria during Q2 2024, including downloads, revenue, and active user trends.
In the second quarter of 2024, the top 5 hack and slash applications in Austria showcased intriguing trends in downloads, revenue, and weekly active users. Here’s a closer look at the performance of these apps, with data sourced from Sensor Tower.
Solo Leveling:Arise by Netmarble Corporation had a strong start following its release in early May. The app saw initial weekly downloads of approximately 16.8K, which gradually decreased to around 1.1K by mid-June. Revenue peaked at $33.9K in the second week of May and then showed a gradual decline to $11.5K by the last week of June. Weekly active users started at 16.3K and remained stable around 16.6K towards the end of the quarter.
MARVEL Future Fight, also from Netmarble Corporation, experienced a relatively stable performance. Weekly downloads fluctuated slightly, peaking at 42 in early May and settling at 30 by the end of June. Revenue saw a notable increase in early May, reaching $3.7K, before stabilizing around $600 towards the end of the quarter. Weekly active users remained consistent, ranging from 1K to 1.2K.
FAIRY TAIL: Fierce Fight by Skyline Games saw a varied performance. Downloads began at 316 in early April, dropping sharply to just 8 by late June. Revenue fluctuated, peaking at $1.4K in the first week of April and ending the quarter around $1.1K. Weekly active users saw a rise to 447 in the second week of April but gradually decreased to 237 by the end of June.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. demonstrated steady metrics. Downloads remained low but consistent, starting at 21 and ending at 21 per week. Revenue peaked at $1.8K in late April and gradually decreased to $354 by the end of June. Weekly active users showed a slight decline from 408 in early April to 321 in the last week of June.
Punishing: Gray Raven by KURO TECHNOLOGY (HONG KONG) CO., LIMITED had modest performance metrics. Downloads were sporadic, ranging from 0 to 25 per week. Revenue saw a peak at $1.1K in early May and then fluctuated, ending the quarter at $386. Weekly active users saw a decline from 97 in early April to 71 by the end of June.
For more detailed insights and further data, visit Sensor Tower.